Class

ClutterText

Description [src]

class Clutter.Text : Clutter.Actor {
  /* No available fields */
}

The ClutterText struct contains only private data.

Available since:1.0

Constructors

clutter_text_new

Creates a new ClutterText actor. This actor can be used to display and edit text.

Available since: 1.0

clutter_text_new_full

Creates a new ClutterText actor, using font_name as the font description; text will be used to set the contents of the actor; and color will be used as the color to render text.

Available since: 1.0

clutter_text_new_with_buffer

Creates a new entry with the specified text buffer.

Available since: 1.10

clutter_text_new_with_text

Creates a new ClutterText actor, using font_name as the font description; text will be used to set the contents of the actor.

Available since: 1.0

Instance methods

clutter_text_activate

Emits the ClutterText::activate signal, if self has been set as activatable using clutter_text_set_activatable().

Available since: 1.0

clutter_text_coords_to_position

Retrieves the position of the character at the given coordinates.

Available since: 1.10

clutter_text_delete_chars

Deletes n_chars inside a ClutterText actor, starting from the current cursor position.

Available since: 1.0

clutter_text_delete_selection

Deletes the currently selected text.

Available since: 1.0

clutter_text_delete_text

Deletes the text inside a ClutterText actor between start_pos and end_pos.

Available since: 1.0

clutter_text_get_activatable

Retrieves whether a ClutterText is activatable or not.

Available since: 1.0

clutter_text_get_attributes

Gets the attribute list that was set on the ClutterText actor clutter_text_set_attributes(), if any.

Available since: 1.0

clutter_text_get_buffer

Get the ClutterTextBuffer object which holds the text for this widget.

Available since: 1.10

clutter_text_get_chars

Retrieves the contents of the ClutterText actor between start_pos and end_pos, but not including end_pos.

Available since: 1.0

clutter_text_get_color

Retrieves the text color as set by clutter_text_set_color().

Available since: 1.0

clutter_text_get_cursor_color

Retrieves the color of the cursor of a ClutterText actor.

Available since: 1.0

clutter_text_get_cursor_position

Retrieves the cursor position.

Available since: 1.0

clutter_text_get_cursor_rect

Retrieves the rectangle that contains the cursor.

Available since: 1.16

clutter_text_get_cursor_size

Retrieves the size of the cursor of a ClutterText actor.

Available since: 1.0

clutter_text_get_cursor_visible

Retrieves whether the cursor of a ClutterText actor is visible.

Available since: 1.0

clutter_text_get_editable

Retrieves whether a ClutterText is editable or not.

Available since: 1.0

clutter_text_get_ellipsize

Returns the ellipsizing position of a ClutterText actor, as set by clutter_text_set_ellipsize().

Available since: 1.0

clutter_text_get_font_description

Retrieves the PangoFontDescription used by self.

Available since: 1.2

clutter_text_get_font_name

Retrieves the font name as set by clutter_text_set_font_name().

Available since: 1.0

clutter_text_get_input_hints
No description available.
clutter_text_get_input_purpose
No description available.
clutter_text_get_justify

Retrieves whether the ClutterText actor should justify its contents on both margins.

Available since: 0.6

clutter_text_get_layout

Retrieves the current PangoLayout used by a ClutterText actor.

Available since: 1.0

clutter_text_get_layout_offsets

Obtains the coordinates where the ClutterText will draw the PangoLayout representing the text.

Available since: 1.8

clutter_text_get_line_alignment

Retrieves the alignment of a ClutterText, as set by clutter_text_set_line_alignment().

Available since: 1.0

clutter_text_get_line_wrap

Retrieves the value set using clutter_text_set_line_wrap().

Available since: 1.0

clutter_text_get_line_wrap_mode

Retrieves the line wrap mode used by the ClutterText actor.

Available since: 1.0

clutter_text_get_max_length

Gets the maximum length of text that can be set into a text actor.

Available since: 1.0

clutter_text_get_password_char

Retrieves the character to use in place of the actual text as set by clutter_text_set_password_char().

Available since: 1.0

clutter_text_get_selectable

Retrieves whether a ClutterText is selectable or not.

Available since: 1.0

clutter_text_get_selected_text_color

Retrieves the color of selected text of a ClutterText actor.

Available since: 1.8

clutter_text_get_selection

Retrieves the currently selected text.

Available since: 1.0

clutter_text_get_selection_bound

Retrieves the other end of the selection of a ClutterText actor, in characters from the current cursor position.

Available since: 1.0

clutter_text_get_selection_color

Retrieves the color of the selection of a ClutterText actor.

Available since: 1.0

clutter_text_get_single_line_mode

Retrieves whether the ClutterText actor is in single line mode.

Available since: 1.0

clutter_text_get_text

Retrieves a pointer to the current contents of a ClutterText actor.

Available since: 1.0

clutter_text_get_use_markup

Retrieves whether the contents of the ClutterText actor should be parsed for the Pango text markup.

Available since: 1.0

clutter_text_has_preedit
No description available.
clutter_text_insert_text

Inserts text into a ClutterActor at the given position.

Available since: 1.0

clutter_text_insert_unichar

Inserts wc at the current cursor position of a ClutterText actor.

Available since: 1.0

clutter_text_position_to_coords

Retrieves the coordinates of the given position.

Available since: 1.0

clutter_text_set_activatable

Sets whether a ClutterText actor should be activatable.

Available since: 1.0

clutter_text_set_attributes

Sets the attributes list that are going to be applied to the ClutterText contents.

Available since: 1.0

clutter_text_set_buffer

Set the ClutterTextBuffer object which holds the text for this widget.

Available since: 1.10

clutter_text_set_color

Sets the color of the contents of a ClutterText actor.

Available since: 1.0

clutter_text_set_cursor_color

Sets the color of the cursor of a ClutterText actor.

Available since: 1.0

clutter_text_set_cursor_position

Sets the cursor of a ClutterText actor at position.

Available since: 1.0

clutter_text_set_cursor_size

Sets the size of the cursor of a ClutterText. The cursor will only be visible if the ClutterText:cursor-visible property is set to TRUE.

Available since: 1.0

clutter_text_set_cursor_visible

Sets whether the cursor of a ClutterText actor should be visible or not.

Available since: 1.0

clutter_text_set_editable

Sets whether the ClutterText actor should be editable.

Available since: 1.0

clutter_text_set_ellipsize

Sets the mode used to ellipsize (add an ellipsis: “…”) to the text if there is not enough space to render the entire contents of a ClutterText actor.

Available since: 1.0

clutter_text_set_font_description

Sets font_desc as the font description for a ClutterText.

Available since: 1.2

clutter_text_set_font_name

Sets the font used by a ClutterText. The font_name string must either be NULL, which means that the font name from the default ClutterBackend will be used; or be something that can be parsed by the pango_font_description_from_string() function, like:

Available since: 1.0

clutter_text_set_input_hints
No description available.
clutter_text_set_input_purpose
No description available.
clutter_text_set_justify

Sets whether the text of the ClutterText actor should be justified on both margins. This setting is ignored if Clutter is compiled against Pango < 1.18.

Available since: 1.0

clutter_text_set_line_alignment

Sets the way that the lines of a wrapped label are aligned with respect to each other. This does not affect the overall alignment of the label within its allocated or specified width.

Available since: 1.0

clutter_text_set_line_wrap

Sets whether the contents of a ClutterText actor should wrap, if they don’t fit the size assigned to the actor.

Available since: 1.0

clutter_text_set_line_wrap_mode

If line wrapping is enabled (see clutter_text_set_line_wrap()) this function controls how the line wrapping is performed. The default is PANGO_WRAP_WORD which means wrap on word boundaries.

Available since: 1.0

clutter_text_set_markup

Sets markup as the contents of a ClutterText.

Available since: 1.0

clutter_text_set_max_length

Sets the maximum allowed length of the contents of the actor. If the current contents are longer than the given length, then they will be truncated to fit.

Available since: 1.0

clutter_text_set_password_char

Sets the character to use in place of the actual text in a password text actor.

Available since: 1.0

clutter_text_set_preedit_string

Sets, or unsets, the pre-edit string. This function is useful for input methods to display a string (with eventual specific Pango attributes) before it is entered inside the ClutterText buffer.

Available since: 1.2

clutter_text_set_selectable

Sets whether a ClutterText actor should be selectable.

Available since: 1.0

clutter_text_set_selected_text_color

Sets the selected text color of a ClutterText actor.

Available since: 1.8

clutter_text_set_selection

Selects the region of text between start_pos and end_pos.

Available since: 1.0

clutter_text_set_selection_bound

Sets the other end of the selection, starting from the current cursor position.

Available since: 1.0

clutter_text_set_selection_color

Sets the color of the selection of a ClutterText actor.

Available since: 1.0

clutter_text_set_single_line_mode

Sets whether a ClutterText actor should be in single line mode or not. Only editable ClutterTexts can be in single line mode.

Available since: 1.0

clutter_text_set_text

Sets the contents of a ClutterText actor.

Available since: 1.0

clutter_text_set_use_markup

Sets whether the contents of the ClutterText actor contains markup in Pango’s text markup language.

Available since: 1.0

Methods inherited from ClutterActor (215)

Please see ClutterActor for a full list of methods.

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Methods inherited from ClutterAnimatable (5)
clutter_animatable_find_property

Finds the GParamSpec for property_name.

Available since: 1.4

clutter_animatable_get_actor

Get animated actor.

clutter_animatable_get_initial_state

Retrieves the current state of property_name and sets value with it.

Available since: 1.4

clutter_animatable_interpolate_value

Asks a ClutterAnimatable implementation to interpolate a a named property between the initial and final values of a ClutterInterval, using progress as the interpolation value, and store the result inside value.

Available since: 1.8

clutter_animatable_set_final_state

Sets the current state of property_name to value.

Available since: 1.4

Methods inherited from ClutterContainer (13)
clutter_container_add

Adds a list of ClutterActors to container. Each time and actor is added, the “actor-added” signal is emitted. Each actor should be parented to container, which takes a reference on the actor. You cannot add a ClutterActor to more than one ClutterContainer.

Available since: 0.4

Deprecated since: 1.10

clutter_container_add_actor

Adds a ClutterActor to container. This function will emit the “actor-added” signal. The actor should be parented to container. You cannot add a ClutterActor to more than one ClutterContainer.

Available since: 0.4

Deprecated since: 1.10

clutter_container_child_get

Gets container specific properties of an actor.

Available since: 0.8

clutter_container_child_get_property

Gets a container specific property of a child of container, In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().

Available since: 0.8

clutter_container_child_notify

Calls the ClutterContainerIface.child_notify() virtual function of ClutterContainer. The default implementation will emit the ClutterContainer::child-notify signal.

Available since: 1.6

clutter_container_child_set

Sets container specific properties on the child of a container.

Available since: 0.8

clutter_container_child_set_property

Sets a container-specific property on a child of container.

Available since: 0.8

clutter_container_create_child_meta

Creates the ClutterChildMeta wrapping actor inside the container, if the ClutterContainerIface::child_meta_type class member is not set to G_TYPE_INVALID.

Available since: 1.2

clutter_container_destroy_child_meta

Destroys the ClutterChildMeta wrapping actor inside the container, if any.

Available since: 1.2

clutter_container_find_child_by_name

Finds a child actor of a container by its name. Search recurses into any child container.

Available since: 0.6

clutter_container_get_child_meta

Retrieves the ClutterChildMeta which contains the data about the container specific state for actor.

Available since: 0.8

clutter_container_remove

Removes a NULL terminated list of ClutterActors from container. Each actor should be unparented, so if you want to keep it around you must hold a reference to it yourself, using g_object_ref(). Each time an actor is removed, the “actor-removed” signal is emitted by container.

Available since: 0.4

Deprecated since: 1.10

clutter_container_remove_actor

Removes actor from container. The actor should be unparented, so if you want to keep it around you must hold a reference to it yourself, using g_object_ref(). When the actor has been removed, the “actor-removed” signal is emitted by container.

Available since: 0.4

Deprecated since: 1.10

Methods inherited from ClutterScriptable (4)
clutter_scriptable_get_id

Retrieves the id of scriptable set using clutter_scriptable_set_id().

Available since: 0.6

clutter_scriptable_parse_custom_node

Parses the passed JSON node. The implementation must set the type of the passed GValue pointer using g_value_init().

Available since: 0.6

clutter_scriptable_set_custom_property

Overrides the common properties setting. The underlying virtual function should be used when implementing custom properties.

Available since: 0.6

clutter_scriptable_set_id

Sets id_ as the unique Clutter script it for this instance of ClutterScriptableIface.

Available since: 0.6

Properties

Clutter.Text:activatable

Toggles whether return invokes the activate signal or not.

Available since: 1.0

Clutter.Text:attributes

A list of PangoStyleAttributes to be applied to the contents of the ClutterText actor.

Available since: 1.0

Clutter.Text:buffer

The buffer which stores the text for this ClutterText.

Available since: 1.8

Clutter.Text:color

The color used to render the text.

Available since: 1.0

Clutter.Text:cursor-color

The color of the cursor.

Available since: 1.0

Clutter.Text:cursor-color-set

Will be set to TRUE if ClutterText:cursor-color has been set.

Available since: 1.0

Clutter.Text:cursor-position

The current input cursor position. -1 is taken to be the end of the text.

Available since: 1.12

Clutter.Text:cursor-size

The size of the cursor, in pixels. If set to -1 the size used will be the default cursor size of 2 pixels.

Available since: 1.0

Clutter.Text:cursor-visible

Whether the input cursor is visible or not.

Available since: 1.0

Clutter.Text:editable

Whether key events delivered to the actor causes editing.

Available since: 1.0

Clutter.Text:ellipsize

The preferred place to ellipsize the contents of the ClutterText actor.

Available since: 1.0

Clutter.Text:font-description

The PangoFontDescription that should be used by the ClutterText.

Available since: 1.2

Clutter.Text:font-name

The font to be used by the ClutterText, as a string that can be parsed by pango_font_description_from_string().

Available since: 1.0

Clutter.Text:input-hints
No description available.
Clutter.Text:input-purpose
No description available.
Clutter.Text:justify

Whether the contents of the ClutterText should be justified on both margins.

Available since: 1.0

Clutter.Text:line-alignment

The preferred alignment for the text. This property controls the alignment of multi-line paragraphs.

Available since: 1.0

Clutter.Text:line-wrap

Whether to wrap the lines of ClutterText:text if the contents exceed the available allocation. The wrapping strategy is controlled by the ClutterText:line-wrap-mode property.

Available since: 1.0

Clutter.Text:line-wrap-mode

If ClutterText:line-wrap is set to TRUE, this property will control how the text is wrapped.

Available since: 1.0

Clutter.Text:max-length

The maximum length of the contents of the ClutterText actor.

Available since: 1.0

Clutter.Text:password-char

If non-zero, the character that should be used in place of the actual text in a password text actor.

Available since: 1.0

Clutter.Text:position

The current input cursor position. -1 is taken to be the end of the text.

Available since: 1.0

Deprecated since: 1.12

Clutter.Text:selectable

Whether it is possible to select text, either using the pointer or the keyboard.

Available since: 1.0

Clutter.Text:selected-text-color

The color of selected text.

Available since: 1.8

Clutter.Text:selected-text-color-set

Will be set to TRUE if ClutterText:selected-text-color has been set.

Available since: 1.8

Clutter.Text:selection-bound

The current input cursor position. -1 is taken to be the end of the text.

Available since: 1.0

Clutter.Text:selection-color

The color of the selection.

Available since: 1.0

Clutter.Text:selection-color-set

Will be set to TRUE if ClutterText:selection-color has been set.

Available since: 1.0

Clutter.Text:single-line-mode

Whether the ClutterText actor should be in single line mode or not. A single line ClutterText actor will only contain a single line of text, scrolling it in case its length is bigger than the allocated size.

Available since: 1.0

Clutter.Text:text

The text to render inside the actor.

Available since: 1.0

Clutter.Text:use-markup

Whether the text includes Pango markup.

Available since: 1.0

Properties inherited from ClutterActor (70)
Clutter.Actor:actions

Adds a ClutterAction to the actor.

Available since: 1.4

Clutter.Actor:allocation

The allocation for the actor, in pixels.

Available since: 0.8

Clutter.Actor:background-color

Paints a solid fill of the actor’s allocation using the specified color.

Available since: 1.10

Clutter.Actor:background-color-set

Whether the ClutterActor:background-color property has been set.

Available since: 1.10

Clutter.Actor:child-transform

Applies a transformation matrix on each child of an actor.

Available since: 1.12

Clutter.Actor:child-transform-set

Whether the ClutterActor:child-transform property is set.

Available since: 1.12

Clutter.Actor:clip-rect

The visible region of the actor, in actor-relative coordinates, expressed as a #graphene_rect_t.

Available since: 1.12

Clutter.Actor:clip-to-allocation

Whether the clip region should track the allocated area of the actor.

Available since: 1.0

Clutter.Actor:constraints

Adds a ClutterConstraint to the actor.

Available since: 1.4

Clutter.Actor:content

The ClutterContent implementation that controls the content of the actor.

Available since: 1.10

Clutter.Actor:content-box

The bounding box for the ClutterContent used by the actor.

Available since: 1.10

Clutter.Actor:content-gravity

The alignment that should be honoured by the ClutterContent set with the ClutterActor:content property.

Available since: 1.10

Clutter.Actor:content-repeat

The repeat policy for the actor’s ClutterActor:content.

Available since: 1.12

Clutter.Actor:effect

Adds ClutterEffect to the list of effects be applied on a ClutterActor.

Available since: 1.4

Clutter.Actor:first-child

The actor’s first child.

Available since: 1.10

Clutter.Actor:fixed-position-set

This flag controls whether the ClutterActor:fixed-x and ClutterActor:fixed-y properties are used.

Available since: 0.8

Clutter.Actor:fixed-x

The fixed X position of the actor in pixels.

Available since: 0.8

Clutter.Actor:fixed-y

The fixed Y position of the actor in pixels.

Available since: 0.8

Clutter.Actor:has-clip

Whether the actor has the ClutterActor:clip property set or not.

Clutter.Actor:has-pointer

Whether the actor contains the pointer of a ClutterInputDevice or not.

Available since: 1.2

Clutter.Actor:height

Height of the actor (in pixels). If written, forces the minimum and natural size request of the actor to the given height. If read, returns the allocated height if available, otherwise the height request.

Clutter.Actor:last-child

The actor’s last child.

Available since: 1.10

Clutter.Actor:layout-manager

A delegate object for controlling the layout of the children of an actor.

Available since: 1.10

Clutter.Actor:magnification-filter
No description available.
Clutter.Actor:mapped

Whether the actor is mapped (will be painted when the stage to which it belongs is mapped)

Available since: 1.0

Clutter.Actor:margin-bottom

The margin (in pixels) from the bottom of the actor.

Available since: 1.10

Clutter.Actor:margin-left

The margin (in pixels) from the left of the actor.

Available since: 1.10

Clutter.Actor:margin-right

The margin (in pixels) from the right of the actor.

Available since: 1.10

Clutter.Actor:margin-top

The margin (in pixels) from the top of the actor.

Available since: 1.10

Clutter.Actor:min-height

A forced minimum height request for the actor, in pixels.

Available since: 0.8

Clutter.Actor:min-height-set

This flag controls whether the ClutterActor:min-height property is used.

Available since: 0.8

Clutter.Actor:min-width

A forced minimum width request for the actor, in pixels.

Available since: 0.8

Clutter.Actor:min-width-set

This flag controls whether the ClutterActor:min-width property is used.

Available since: 0.8

Clutter.Actor:minification-filter
No description available.
Clutter.Actor:name

The name of the actor.

Available since: 0.2

Clutter.Actor:natural-height

A forced natural height request for the actor, in pixels.

Available since: 0.8

Clutter.Actor:natural-height-set

This flag controls whether the ClutterActor:natural-height property is used.

Available since: 0.8

Clutter.Actor:natural-width

A forced natural width request for the actor, in pixels.

Available since: 0.8

Clutter.Actor:natural-width-set

This flag controls whether the ClutterActor:natural-width property is used.

Available since: 0.8

Clutter.Actor:offscreen-redirect

Determines the conditions in which the actor will be redirected to an offscreen framebuffer while being painted. For example this can be used to cache an actor in a framebuffer or for improved handling of transparent actors. See clutter_actor_set_offscreen_redirect() for details.

Available since: 1.8

Clutter.Actor:opacity

Opacity of an actor, between 0 (fully transparent) and 255 (fully opaque)

Clutter.Actor:pivot-point

The point around which the scaling and rotation transformations occur.

Available since: 1.12

Clutter.Actor:pivot-point-z

The Z component of the ClutterActor:pivot-point, expressed as a value along the Z axis.

Available since: 1.12

Clutter.Actor:position

The position of the origin of the actor.

Available since: 1.12

Clutter.Actor:reactive

Whether the actor is reactive to events or not.

Available since: 0.6

Clutter.Actor:realized

Whether the actor has been realized.

Available since: 1.0

Clutter.Actor:request-mode

Request mode for the ClutterActor. The request mode determines the type of geometry management used by the actor, either height for width (the default) or width for height.

Available since: 0.8

Clutter.Actor:rotation-angle-x

The rotation angle on the X axis.

Available since: 0.6

Clutter.Actor:rotation-angle-y

The rotation angle on the Y axis.

Available since: 0.6

Clutter.Actor:rotation-angle-z

The rotation angle on the Z axis.

Available since: 0.6

Clutter.Actor:scale-x

The horizontal scale of the actor.

Available since: 0.6

Clutter.Actor:scale-y

The vertical scale of the actor.

Available since: 0.6

Clutter.Actor:scale-z

The scale factor of the actor along the Z axis.

Available since: 1.12

Clutter.Actor:show-on-set-parent

If TRUE, the actor is automatically shown when parented.

Available since: 0.8

Clutter.Actor:size

The size of the actor.

Available since: 1.12

Clutter.Actor:text-direction

The direction of the text inside a ClutterActor.

Available since: 1.0

Clutter.Actor:transform

Overrides the transformations of a ClutterActor with a custom matrix.

Available since: 1.12

Clutter.Actor:transform-set

Whether the ClutterActor:transform property is set.

Available since: 1.12

Clutter.Actor:translation-x

An additional translation applied along the X axis, relative to the actor’s ClutterActor:pivot-point.

Available since: 1.12

Clutter.Actor:translation-y

An additional translation applied along the Y axis, relative to the actor’s ClutterActor:pivot-point.

Available since: 1.12

Clutter.Actor:translation-z

An additional translation applied along the Z axis, relative to the actor’s ClutterActor:pivot-point.

Available since: 1.12

Clutter.Actor:visible

Whether the actor is set to be visible or not.

Clutter.Actor:width

Width of the actor (in pixels). If written, forces the minimum and natural size request of the actor to the given width. If read, returns the allocated width if available, otherwise the width request.

Clutter.Actor:x

X coordinate of the actor in pixels. If written, forces a fixed position for the actor. If read, returns the fixed position if any, otherwise the allocation if available, otherwise 0.

Clutter.Actor:x-align

The alignment of an actor on the X axis, if the actor has been given extra space for its allocation. See also the ClutterActor:x-expand property.

Available since: 1.10

Clutter.Actor:x-expand

Whether a layout manager should assign more space to the actor on the X axis.

Available since: 1.12

Clutter.Actor:y

Y coordinate of the actor in pixels. If written, forces a fixed position for the actor. If read, returns the fixed position if any, otherwise the allocation if available, otherwise 0.

Clutter.Actor:y-align

The alignment of an actor on the Y axis, if the actor has been given extra space for its allocation.

Available since: 1.10

Clutter.Actor:y-expand

Whether a layout manager should assign more space to the actor on the Y axis.

Available since: 1.12

Clutter.Actor:z-position

The actor’s position on the Z axis, relative to the parent’s transformations.

Available since: 1.12

Signals

Clutter.Text::activate

The ::activate signal is emitted each time the actor is ‘activated’ by the user, normally by pressing the ‘Enter’ key. The signal is emitted only if ClutterText:activatable is set to TRUE.

Available since: 1.0

Clutter.Text::cursor-changed

The ::cursor-changed signal is emitted whenever the cursor position or size changes.

Available since: 1.16

Clutter.Text::cursor-event

The ::cursor-event signal is emitted whenever the cursor position changes inside a ClutterText actor. Inside rect it is stored the current position and size of the cursor, relative to the actor itself.

Available since: 1.0

Deprecated since: 1.16

Clutter.Text::delete-text

This signal is emitted when text is deleted from the actor by the user. It is emitted before self text changes.

Available since: 1.2

Clutter.Text::insert-text

This signal is emitted when text is inserted into the actor by the user. It is emitted before self text changes.

Available since: 1.2

Clutter.Text::text-changed

The ::text-changed signal is emitted after actors text changes.

Available since: 1.0

Signals inherited from ClutterActor (25)
Clutter.Actor::button-press-event

The ::button-press-event signal is emitted each time a mouse button is pressed on actor.

Available since: 0.6

Clutter.Actor::button-release-event

The ::button-release-event signal is emitted each time a mouse button is released on actor.

Available since: 0.6

Clutter.Actor::captured-event

The ::captured-event signal is emitted when an event is captured by Clutter. This signal will be emitted starting from the top-level container (the ClutterStage) to the actor which received the event going down the hierarchy. This signal can be used to intercept every event before the specialized events (like ClutterActor::button-press-event or ::key-released-event) are emitted.

Available since: 0.6

Clutter.Actor::destroy

The ::destroy signal notifies that all references held on the actor which emitted it should be released.

Available since: 0.2

Clutter.Actor::enter-event

The ::enter-event signal is emitted when the pointer enters the actor.

Available since: 0.6

Clutter.Actor::event

The ::event signal is emitted each time an event is received by the actor. This signal will be emitted on every actor, following the hierarchy chain, until it reaches the top-level container (the ClutterStage).

Available since: 0.6

Clutter.Actor::hide

The ::hide signal is emitted when an actor is no longer rendered on the stage.

Available since: 0.2

Clutter.Actor::key-focus-in

The ::key-focus-in signal is emitted when actor receives key focus.

Available since: 0.6

Clutter.Actor::key-focus-out

The ::key-focus-out signal is emitted when actor loses key focus.

Available since: 0.6

Clutter.Actor::key-press-event

The ::key-press-event signal is emitted each time a keyboard button is pressed while actor has key focus (see clutter_stage_set_key_focus()).

Available since: 0.6

Clutter.Actor::key-release-event

The ::key-release-event signal is emitted each time a keyboard button is released while actor has key focus (see clutter_stage_set_key_focus()).

Available since: 0.6

Clutter.Actor::leave-event

The ::leave-event signal is emitted when the pointer leaves the actor.

Available since: 0.6

Clutter.Actor::motion-event

The ::motion-event signal is emitted each time the mouse pointer is moved over actor.

Available since: 0.6

Clutter.Actor::parent-set

This signal is emitted when the parent of the actor changes.

Available since: 0.2

Clutter.Actor::pick

The ::pick signal is emitted each time an actor is being painted in “pick mode”. The pick mode is used to identify the actor during the event handling phase, or by clutter_stage_get_actor_at_pos().

Available since: 1.0

Deprecated since: 1.12

Clutter.Actor::queue-relayout

The ::queue_layout signal is emitted when clutter_actor_queue_relayout() is called on an actor.

Available since: 1.2

Clutter.Actor::realize

The ::realize signal is emitted each time an actor is being realized.

Available since: 0.8

Deprecated since: 1.16

Clutter.Actor::resource-scale-changed

The ::resource-scale-changed signal is emitted when the resource scale value returned by clutter_actor_get_resource_scale() changes.

Clutter.Actor::scroll-event

The ::scroll-event signal is emitted each time the mouse is scrolled on actor.

Available since: 0.6

Clutter.Actor::show

The ::show signal is emitted when an actor is visible and rendered on the stage.

Available since: 0.2

Clutter.Actor::stage-views-changed

The ::stage-views-changed signal is emitted when the position or size an actor is being painted at have changed so that it’s visible on different stage views.

Clutter.Actor::touch-event

The ::touch-event signal is emitted each time a touch begin/end/update/cancel event.

Available since: 1.12

Clutter.Actor::transition-stopped

The ::transition-stopped signal is emitted once a transition is stopped; a transition is stopped once it reached its total duration (including eventual repeats), it has been stopped using clutter_timeline_stop(), or it has been removed from the transitions applied on actor, using clutter_actor_remove_transition().

Available since: 1.12

Clutter.Actor::transitions-completed

The ::transitions-completed signal is emitted once all transitions involving actor are complete.

Available since: 1.10

Clutter.Actor::unrealize

The ::unrealize signal is emitted each time an actor is being unrealized.

Available since: 0.8

Deprecated since: 1.16

Signals inherited from GObject (1)
GObject.Object::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Signals inherited from ClutterContainer (3)
Clutter.Container::actor-added

The ::actor-added signal is emitted each time an actor has been added to container.

Available since: 0.4

Clutter.Container::actor-removed

The ::actor-removed signal is emitted each time an actor is removed from container.

Available since: 0.4

Clutter.Container::child-notify

The ::child-notify signal is emitted each time a property is being set through the clutter_container_child_set() and clutter_container_child_set_property() calls.

Available since: 0.8

Class structure

struct ClutterTextClass {
  void (* text_changed) (
    ClutterText* self
  );
  void (* activate) (
    ClutterText* self
  );
  void (* cursor_event) (
    ClutterText* self,
    const graphene_rect_t* rect
  );
  void (* cursor_changed) (
    ClutterText* self
  );
  void (* _clutter_reserved1) (
void
  );
  void (* _clutter_reserved2) (
void
  );
  void (* _clutter_reserved3) (
void
  );
  void (* _clutter_reserved4) (
void
  );
  void (* _clutter_reserved5) (
void
  );
  void (* _clutter_reserved6) (
void
  );
  void (* _clutter_reserved7) (
void
  );
  
}
Class members
text_changed
void (* text_changed) (
    ClutterText* self
  )
  No description available.
activate
void (* activate) (
    ClutterText* self
  )
  No description available.
cursor_event
void (* cursor_event) (
    ClutterText* self,
    const graphene_rect_t* rect
  )
  No description available.
cursor_changed
void (* cursor_changed) (
    ClutterText* self
  )
  No description available.
_clutter_reserved1
void (* _clutter_reserved1) (
void
  )
  No description available.
_clutter_reserved2
void (* _clutter_reserved2) (
void
  )
  No description available.
_clutter_reserved3
void (* _clutter_reserved3) (
void
  )
  No description available.
_clutter_reserved4
void (* _clutter_reserved4) (
void
  )
  No description available.
_clutter_reserved5
void (* _clutter_reserved5) (
void
  )
  No description available.
_clutter_reserved6
void (* _clutter_reserved6) (
void
  )
  No description available.
_clutter_reserved7
void (* _clutter_reserved7) (
void
  )
  No description available.

Virtual methods

Clutter.TextClass.activate
No description available.
Clutter.TextClass.cursor_changed
No description available.
Clutter.TextClass.cursor_event
No description available.
Clutter.TextClass.text_changed
No description available.